On defense, new concepts like position priority enable defenders to multi-task so dangerous spaces left open by teammates out of position are covered.
On attack, players analyze space more effectively, curve their runs in an attempt to stay onside, create passing lanes naturally, and drive for more variety in attacking options. In addition, players now move, behave and position themselves more realistically. On the pitch, critical gameplay fundamentals have been enhanced, providing more sophisticated ball control, and physical interaction between players. An innovative concept called Freedom in Physical Play enables players to perform wider dribble touches and new collision sharing creates a varied, less predictable, and extended fight for possession between the dribbler and a defender.
Using an all-new animation technology, skilled dribblers now have the ability to face the defender and use highly responsive lateral dribbling to skip past him. The first-ever true 360° dribbling system gives players finer control of the ball, enabling them to find spaces between defenders that previously were not possible. Three new innovations have been developed to change the player control experience in FIFA 10.
Electronic Arts has confirmed that FIFA 10 will ship internationally on PS3, Xbox 360, Wii, PC, PlayStation 2, Nintendo DS, PSP and mobile on October 2, 2009.